Veil Of Darkness
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''Veil of Darkness'' is a horror-action-adventure game for
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
, FM Towns and
PC-98 The , commonly shortened to PC-98 or , is a lineup of Japanese 16-bit and 32-bit personal computers manufactured by NEC from 1982 to 2000. The platform established NEC's dominance in the Japanese personal computer market, and, by 1999, more th ...
, which was developed by Event Horizon Software and published by
Strategic Simulations Strategic Simulations, Inc. (SSI) was a video game developer and publisher with over 100 titles to its credit from its founding in 1979 to its dissolution in 1994. The company was especially noted for its numerous wargames, its official compu ...
in 1993. Veil of Darkness is a third person, 2D point-and-click adventure game with RPG elements featuring a fixed isometric perspective and a fair share of action-RPG style combat.


Gameplay

''Veil of Darkness'' features an isometric point of view, a control panel customizable in size and an inventory system. All actions are controlled by the mouse and by areas / items within the control panel. A player can use either arrow keys for guiding movement or the mouse. The inventory can hold several items, and the player can also find bags and pouches that enable the player to carry more items. There is an indication in the control panel for weight (the knapsack bulges when inventory is too heavy), and for health (the player character in a coffin becomes a skeleton progressively from the feet upwards). There is a 'mirror' that will indicate if the player has an ailment (aged, cursed, etc.), and also certain ailments show on the Player's face in the Player portrait in the control panel. In conversations, the Player can click on a certain underlined word to pursue that topic, or the Player can type a word when the input cursor appears. If the typed word is appropriate, the Player will receive a response. For instance to end a conversation, the Player could click 'Bye' or type 'Bye'. The game is non-linear: the player can wander about and explore freely within an area, but certain places or actions cannot progress until the player has done certain actions and/or found certain items. The player moves around in a dark valley, solving puzzles and occasionally killing monsters such as
werewolves In folklore, a werewolf (), or occasionally lycanthrope (; ; uk, Вовкулака, Vovkulaka), is an individual that can shapeshift into a wolf (or, especially in modern film, a therianthropic hybrid wolf-like creature), either purposely ...
, vampires and
skeletons A skeleton is the structural frame that supports the body of an animal. There are several types of skeletons, including the exoskeleton, which is the stable outer shell of an organism, the endoskeleton, which forms the support structure inside ...
. Different weapons work with different enemies, so the Player needs to find the right weapon for each battle. Also, one needs to find different plants (and sometimes other items) to cure different ailments. The puzzles are typical of a point-and-click adventure game. The puzzles consist mainly of piecing together what the player learns from conversations, finding and using objects and finding ways to get into locked areas or past a guardian.


Plot

The player assumes the role of a cargo pilot whose plane mysteriously crashes while flying over a remote valley in
Romania Romania ( ; ro, România ) is a country located at the crossroads of Central, Eastern, and Southeastern Europe. It borders Bulgaria to the south, Ukraine to the north, Hungary to the west, Serbia to the southwest, Moldova to the east, and ...
. The player is rescued from the crash by Deirdre, the daughter of Kiril Kristoverikh, the wealthiest man in the valley. While exploring their surroundings, the player quickly discovers that the valley's inhabitants are unable to escape and are plagued by various evils. Kiril explains to the player that their arrival was foretold in a prophecy, and that they are destined to destroy Kairn; the valley's tyrannical ruler, who long ago rejected his humanity to become an immortal
vampire A vampire is a mythical creature that subsists by feeding on the vital essence (generally in the form of blood) of the living. In European folklore, vampires are undead creatures that often visited loved ones and caused mischief or deat ...
and trapped the entire valley in eternal darkness. The player begins exploring the valley in search of a way to destroy Kairn and escape, meeting its inhabitants, gathering items, and battling evil creatures along the way. As the player progresses, they begin to complete various deeds described as part of the prophecy; this includes healing some of Kairn's victims, slaying a
werewolf In folklore, a werewolf (), or occasionally lycanthrope (; ; uk, Вовкулака, Vovkulaka), is an individual that can shapeshift into a wolf (or, especially in modern film, a therianthropic hybrid wolf-like creature), either purposely ...
responsible for killing numerous villagers, and allowing the tormented souls of Kairn's murdered brothers and father to pass on to the afterlife. They also end up slaying Andrei, Kiril's son, who was reanimated as a
zombie A zombie ( Haitian French: , ht, zonbi) is a mythological undead corporeal revenant created through the reanimation of a corpse. Zombies are most commonly found in horror and fantasy genre works. The term comes from Haitian folklore, in w ...
after Kiril unsuccessfully appealed to Kairn to revive him. As they prepare to slay Andrei, Kiril informs the player that Kairn kidnapped Deirdre to transform her into one of his vampiric brides, and they resolve to rescue her. Eventually, they discover the Agrippa; an evil sentient tome that first granted Kairn his powers, and was subsequently imprisoned once Kairn deemed it a threat. In response, it placed a curse on Kairn, which became the prophecy foretelling the player's arrival. The player frees the Agrippa using a key found beside Kairn's coffin in his stronghold; while there, they meet the imprisoned Deirdre. Deirdre reveals that her father is truly corrupt, and willingly turned her over to Kairn in exchange for being able to leave the valley. The Agrippa reveals Kairn's true name to the player (randomly generated from a list of suggestions) so they can weaken him, and vanishes. Once the prophecy is nearly completed, the player heads to Kairn's stronghold, and battles him using a combination of items to weaken his powers. Kairn retreats to his coffin in order to regain his strength, only to discover that it had been previously sealed by the player. The player finally defeats Kairn by driving a wooden stake through his heart and beheading him, ending his evil for good. The valley is freed from Kairn's influence, and the player leaves Romania on a boat with Deirdre, embracing her.


Intellectual property rights

Event Horizon Software was eventually renamed
DreamForge Intertainment DreamForge Intertainment, Inc. was an American computer game developer. History DreamForge was founded as Event Horizon Software, Inc. by the computer game developers Thomas Holmes, Christopher Straka and James Namestka in Greensburg. Until its ...
before being dissolved in 2001. The company developed three other games: '' The Summoning'', '' Dusk of the Gods'' and '' DarkSpyre''. Strategic Simulations, Inc. was bought by
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', ''Far Cry'', ...
in 2004.


Reception

'' Computer Gaming World'' stated that ''Veil of Darkness'' "held me in rapt attention until I had seen it through to its resolution". While critical of the brief length of the game, the magazine stated that "the experience is one to be savored ... definitely one that I am glad to have played". The magazine later nominated ''Veil of Darkness'' for its Role-Playing Game of the Year award, alongside '' The Summoning''.
Power Unlimited ''Power Unlimited'' is a Dutch multi-format video games magazine. It is the biggest gaming magazine in the Benelux. The first issue was released in June 1993. History ''Power Unlimited'' started in June 1993 in Bjørn Bruinsma's basement as a ne ...
gave a score of 70% writing: "Veil of Darkness may not have an original story (it's very similar to Dracula), but there are plenty and many assignments, all of which work together to keep the game fun. Only the intro is a bit too long."


References


External links

*
Unveil
An open-source project dedicated to extract VoD resources and provide a map viewer. {{DEFAULTSORT:Veil Of Darkness 1993 video games Action-adventure games DOS games Strategic Simulations games Video games about vampires NEC PC-9801 games FM Towns games Video games developed in the United States Point-and-click adventure games Video games with isometric graphics DreamForge Intertainment games